package rpc import ( "fmt" "log" "net" "net/rpc" "sync" "time" "github.com/SpeckiJ/Hochwasser/pixelflut" ) // Rán represents the RPC hub, used to coordinate `Hevring` clients. // Implements `Fluter` type Rán struct { clients []*rpc.Client task pixelflut.FlutTask metrics pixelflut.Performance } // SummonRán sets up the RPC master, accepting connections at addres (":1234") // Connects calls methods on each client's rpc provider, killing all clients // when stopChan is closed. func SummonRán(address string, stopChan chan bool, wg *sync.WaitGroup) *Rán { r := new(Rán) l, err := net.Listen("tcp", address) if err != nil { log.Fatal(err) } fmt.Printf("[rán] rpc server listening on %s\n", l.Addr()) // serve tcp port, handshake go func() { for { conn, err := l.Accept() if err != nil { log.Fatal(err) } client := rpc.NewClient(conn) r.clients = append(r.clients, client) fmt.Printf("[rán] client connected (%v). current clients: %v\n", conn.RemoteAddr(), len(r.clients)) if r.task.IsFlutable() { ack := FlutAck{} err = client.Call("Hevring.Flut", r.task, &ack) if err != nil || !ack.Ok { log.Printf("[rán] client didn't accept task") } } } }() // poll clients go func() { for { time.Sleep(100 * time.Millisecond) var clients []*rpc.Client r.metrics.Conns = 0 r.metrics.BytesPerSec = 0 r.metrics.BytesTotal = 0 for _, c := range r.clients { status := FlutStatus{} err := c.Call("Hevring.Status", r.metrics.Enabled, &status) if err == nil && status.Ok { clients = append(clients, c) r.metrics.Conns += status.Conns r.metrics.BytesPerSec += status.BytesPerSec r.metrics.BytesTotal += status.BytesTotal } } if len(r.clients) != len(clients) { fmt.Printf("[rán] client disconnected. current clients: %v\n", len(clients)) } r.clients = clients } }() // print performance go func() { for { time.Sleep(5 * time.Second) if r.metrics.Enabled { fmt.Println(r.metrics) } } }() go RunREPL(r) go r.handleExit(stopChan, wg) return r } func (r *Rán) getTask() pixelflut.FlutTask { return r.task } func (r *Rán) toggleMetrics() { r.metrics.Enabled = !r.metrics.Enabled } func (r *Rán) applyTask(t pixelflut.FlutTask) { r.task = t if !t.IsFlutable() { return } for i, c := range r.clients { ack := FlutAck{} err := c.Call("Hevring.Flut", r.task, &ack) if err != nil || !ack.Ok { log.Printf("[rán] client %d didn't accept task", i) } } } func (r *Rán) stopTask() { // @robustness: errorchecking for _, c := range r.clients { ack := FlutAck{} c.Call("Hevring.Stop", 0, &ack) // @speed: async } } func (r *Rán) handleExit(stopChan <-chan bool, wg *sync.WaitGroup) { wg.Add(1) defer wg.Done() <-stopChan for _, c := range r.clients { ack := FlutAck{} c.Call("Hevring.Die", 0, &ack) // @speed: async } // FIXME: why the fuck are we quitting before this loop is complete? } // SetTask assigns a pixelflut.FlutTask to Rán, distributing it to all clients func (r *Rán) SetTask(t pixelflut.FlutTask) { // @incomplete: smart task creation: // fetch server state & sample foreign activity in image regions. assign // subregions to clients (per connection), considering their bandwidth. r.applyTask(t) }