Hochwasser/main.go

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package main
import (
"flag"
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"fmt"
"image"
"image/color"
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_ "image/gif"
_ "image/jpeg"
_ "image/png"
"log"
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"math/rand"
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"net"
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"os"
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"runtime/pprof"
"time"
)
var err error
var cpuprofile = flag.String("cpuprofile", "", "Destination file for CPU Profile")
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var image_path = flag.String("image", "", "Absolute Path to image")
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var image_offsetx = flag.Int("xoffset", 0, "Offset of posted image from left border")
var image_offsety = flag.Int("yoffset", 0, "Offset of posted image from top border")
var connections = flag.Int("connections", 4, "Number of simultaneous connections. Each connection posts a subimage")
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var address = flag.String("host", "127.0.0.1:1337", "Server address")
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var runtime = flag.String("runtime", "60s", "exit after timeout")
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var shuffle = flag.Bool("shuffle", false, "pixel send ordering")
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func main() {
flag.Parse()
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if *image_path == "" {
log.Fatal("No image provided")
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}
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// check connectivity by opening one test connection
conn, err := net.Dial("tcp", *address)
if err != nil {
log.Fatal(err)
}
conn.Close()
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// Start cpu profiling if wanted
if *cpuprofile != "" {
f, err := os.Create(*cpuprofile)
if err != nil {
log.Fatal(err)
}
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defer f.Close()
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pprof.StartCPUProfile(f)
defer pprof.StopCPUProfile()
}
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offset := image.Pt(*image_offsetx, *image_offsety)
img := readImage(*image_path)
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// Generate and split messages into equal chunks
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commands := genCommands(img, offset)
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if *shuffle {
shuffleCommands(commands)
}
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commandGroups := chunkCommands(commands, *connections)
for _, messages := range commandGroups {
go bomb(messages)
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}
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// Terminate after timeout to save resources
timer, err := time.ParseDuration(*runtime)
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if err != nil {
log.Fatal("Invalid runtime specified: " + err.Error())
}
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time.Sleep(timer)
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}
func bomb(messages []byte) {
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conn, err := net.Dial("tcp", *address)
if err != nil {
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log.Fatal(err)
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}
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defer conn.Close()
// Start bombardement
for {
_, err := conn.Write(messages)
if err != nil {
log.Fatal(err)
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}
}
}
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func readImage(path string) (img image.Image) {
reader, err := os.Open(path)
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if err != nil {
log.Fatal(err)
}
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img, _, err2 := image.Decode(reader)
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if err2 != nil {
log.Fatal(err2)
}
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return img
}
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// Creates message based on given image
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func genCommands(img image.Image, offset image.Point) (commands [][]byte) {
b := img.Bounds()
commands = make([][]byte, b.Size().X*b.Size().Y)
numCmds := 0
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for x := b.Min.X; x < b.Max.X; x++ {
for y := b.Min.Y; y < b.Max.Y; y++ {
// ensure we're working with RGBA colors (non-alpha-pre-multiplied)
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c := color.NRGBAModel.Convert(img.At(x, y)).(color.NRGBA)
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// ignore transparent pixels
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if c.A == 0 {
continue
}
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// @incomplete: also send alpha? -> bandwidth tradeoff
// @speed: this sprintf call is quite slow..
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cmd := fmt.Sprintf("PX %d %d %.2x%.2x%.2x\n",
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x + offset.X, y + offset.Y, c.R, c.G, c.B)
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commands[numCmds] = []byte(cmd)
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numCmds++
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}
}
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return commands[:numCmds]
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}
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// Splits messages into equally sized chunks
func chunkCommands(commands [][]byte, numChunks int) [][]byte {
chunks := make([][]byte, numChunks)
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chunkLength := len(commands) / numChunks
for i := 0; i < numChunks; i++ {
cmdOffset := i * chunkLength
for j := 0; j < chunkLength; j++ {
chunks[i] = append(chunks[i], commands[cmdOffset+j]...)
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}
}
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return chunks
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}
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func shuffleCommands(slice [][]byte) {
for i := range slice {
j := rand.Intn(i + 1)
slice[i], slice[j] = slice[j], slice[i]
}
}