update some comments
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			@ -3,7 +3,6 @@ package pixelflut
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import (
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	"fmt"
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	"image"
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	"image/color"
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	"math/rand"
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)
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			@ -66,7 +65,7 @@ func commandsFromImage(img *image.NRGBA, order RenderOrder, offset image.Point)
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				x, y = y, x
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			}
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			c := img.At(x, y).(color.NRGBA)
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			c := img.NRGBAAt(x, y)
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			if c.A == 0 {
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				continue
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			}
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			@ -79,7 +78,7 @@ func commandsFromImage(img *image.NRGBA, order RenderOrder, offset image.Point)
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				cmd = fmt.Sprintf("PX %d %d %.2x%.2x%.2x\n",
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					x+offset.X, y+offset.Y, c.R, c.G, c.B)
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			}
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			cmds[numCmds] = []byte(cmd)
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			cmds[numCmds] = []byte(cmd) // @speed: conversion to []byte costs an extra allocation..
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			numCmds++
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		}
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	}
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			@ -22,7 +22,7 @@ type FlutTaskOpts struct {
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	MaxConns    int
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	Offset      image.Point
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	Paused      bool
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	RGBSplit    bool
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	RGBSplit    bool // @cleanup: replace with `FX: []Effect`
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	RandOffset  bool
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	RenderOrder RenderOrder
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}
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			@ -74,10 +74,7 @@ const (
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	Shuffle     = 0b100
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)
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// Flut asynchronously sends the given image to pixelflut server at `address`
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//   using `conns` connections. Pixels are sent column wise, unless `shuffle`
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//   is set. Stops when stop is closed.
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// @cleanup: use FlutTask{} as arg
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// Flut asynchronously executes the given FlutTask, until `stop` is closed.
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func Flut(t FlutTask, stop chan bool, wg *sync.WaitGroup) {
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	if !t.IsFlutable() {
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		return // @robustness: actually return an error here?
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			@ -92,8 +92,8 @@ func initPerfReporter() *Performance {
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	return r
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}
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// bombAddress writes the given message via plain TCP to the given address,
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// as fast as possible, until stop is closed. retries with exponential backoff on network errors.
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// bombAddress opens a TCP connection to `address`, and writes `message` repeatedly, until `stop` is closed.
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// It retries with exponential backoff on network errors.
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func bombAddress(message []byte, address string, maxOffsetX, maxOffsetY int, stop chan bool, wg *sync.WaitGroup) {
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	wg.Add(1)
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	defer wg.Done()
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			@ -125,6 +125,8 @@ func bombAddress(message []byte, address string, maxOffsetX, maxOffsetY int, sto
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	}
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}
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// bombConn writes the given message to the given connection in a tight loop, until `stop` is closed.
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// Does no transformation on the given message, so make sure packet splitting / nagle works.
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func bombConn(message []byte, maxOffsetX, maxOffsetY int, conn net.Conn, stop chan bool) error {
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	PerformanceReporter.connsReporter <- 1
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	defer func() { PerformanceReporter.connsReporter <- -1 }()
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			@ -17,14 +17,12 @@ func pt(p fixed.Point26_6) image.Point {
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}
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func RenderText(text string, scale int, texture, bgTex image.Image) *image.NRGBA {
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	// @incomplete: draw with texture via Drawer.Src
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	face := basicfont.Face7x13
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	stringBounds, _ := font.BoundString(face, text)
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	b := image.Rectangle{pt(stringBounds.Min), pt(stringBounds.Max)}
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	img := image.NewNRGBA(b)
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	// fill with black bg
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	if bgTex != nil {
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		draw.Draw(img, b, bgTex, image.Point{}, draw.Src)
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	}
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