repl: add scale, rotate
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69bb57a560
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a83be54502
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@ -6,6 +6,7 @@ import (
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_ "image/gif" // register gif, jpeg, png format handlers
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_ "image/gif" // register gif, jpeg, png format handlers
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_ "image/jpeg"
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_ "image/jpeg"
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"image/png"
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"image/png"
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"math"
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"os"
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"os"
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"golang.org/x/image/draw"
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"golang.org/x/image/draw"
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@ -63,10 +64,28 @@ func ImgColorFilter(img *image.NRGBA, from, to color.NRGBA) *image.NRGBA {
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return r
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return r
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}
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}
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func ScaleImage(img image.Image, factor int) (scaled *image.NRGBA) {
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func ScaleImage(img image.Image, factorX, factorY float64, highQuality bool) (scaled *image.NRGBA) {
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b := img.Bounds()
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b := img.Bounds()
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scaledBounds := image.Rect(0, 0, b.Max.X*factor, b.Max.Y*factor)
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newX := int(math.Ceil(factorX * float64(b.Max.X)))
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newY := int(math.Ceil(factorY * float64(b.Max.Y)))
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scaledBounds := image.Rect(0, 0, newX, newY)
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scaledImg := image.NewNRGBA(scaledBounds)
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scaledImg := image.NewNRGBA(scaledBounds)
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draw.NearestNeighbor.Scale(scaledImg, scaledBounds, img, b, draw.Src, nil)
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scaler := draw.NearestNeighbor
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if highQuality {
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scaler = draw.CatmullRom
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}
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scaler.Scale(scaledImg, scaledBounds, img, b, draw.Src, nil)
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return scaledImg
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return scaledImg
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}
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}
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func RotateImage90(img *image.NRGBA) (rotated *image.NRGBA) {
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b := img.Bounds()
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rotated = image.NewNRGBA(image.Rect(0, 0, b.Max.Y, b.Max.X))
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for x := b.Min.X; x < b.Max.X; x++ {
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for y := b.Min.Y; y < b.Max.Y; y++ {
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col := img.NRGBAAt(x, y)
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rotated.SetNRGBA(b.Max.Y-y, x, col)
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}
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}
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return
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}
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@ -16,7 +16,7 @@ func pt(p fixed.Point26_6) image.Point {
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}
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}
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}
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}
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func RenderText(text string, scale int, texture, bgTex image.Image) *image.NRGBA {
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func RenderText(text string, scale float64, texture, bgTex image.Image) *image.NRGBA {
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face := basicfont.Face7x13
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face := basicfont.Face7x13
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stringBounds, _ := font.BoundString(face, text)
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stringBounds, _ := font.BoundString(face, text)
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@ -38,5 +38,5 @@ func RenderText(text string, scale int, texture, bgTex image.Image) *image.NRGBA
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img.Rect = img.Bounds().Sub(img.Bounds().Min)
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img.Rect = img.Bounds().Sub(img.Bounds().Min)
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// scale up, as this font is quite small
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// scale up, as this font is quite small
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return ScaleImage(img, scale)
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return ScaleImage(img, scale, scale, false)
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}
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}
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33
rpc/repl.go
33
rpc/repl.go
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@ -28,7 +28,7 @@ const textMode = "txt"
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// RunREPL starts reading os.Stdin for commands to apply to the given Fluter
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// RunREPL starts reading os.Stdin for commands to apply to the given Fluter
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func RunREPL(f Fluter) {
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func RunREPL(f Fluter) {
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mode := commandMode
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mode := commandMode
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textSize := 10
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textSize := 10.0
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var textCol image.Image = image.White
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var textCol image.Image = image.White
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var bgCol image.Image = image.Transparent
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var bgCol image.Image = image.Transparent
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@ -109,7 +109,7 @@ func RunREPL(f Fluter) {
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case "txt":
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case "txt":
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if len(args) > 0 {
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if len(args) > 0 {
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if size, err := strconv.Atoi(args[0]); err == nil {
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if size, err := strconv.Atoi(args[0]); err == nil {
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textSize = size
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textSize = float64(size)
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}
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}
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}
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}
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if len(args) > 1 {
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if len(args) > 1 {
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@ -138,6 +138,33 @@ func RunREPL(f Fluter) {
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}
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}
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}
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}
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case "scale", "s":
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quality := true
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var facX, facY float64
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var err error
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if len(args) >= 1 {
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facX, err = strconv.ParseFloat(args[0], 64)
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if err != nil {
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fmt.Println(err)
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continue
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}
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facY = facX
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if len(args) >= 2 {
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facY, err = strconv.ParseFloat(args[1], 64)
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if err != nil {
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fmt.Println(err)
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continue
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}
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}
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if len(args) > 2 {
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quality = false
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}
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t.Img = render.ScaleImage(t.Img, facX, facY, quality)
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}
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case "rotate", "r":
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t.Img = render.RotateImage90(t.Img)
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// the commands below don't affect the task, so we don't need to apply it to clients -> continue
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// the commands below don't affect the task, so we don't need to apply it to clients -> continue
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case "metrics":
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case "metrics":
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@ -176,6 +203,8 @@ func printHelp() {
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i <filepath> set image
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i <filepath> set image
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txt <scale> <color <bgcolor> <txt> send text
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txt <scale> <color <bgcolor> <txt> send text
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txt [<scale> [<color> [<bgcolor>]] enter interactive text mode
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txt [<scale> [<color> [<bgcolor>]] enter interactive text mode
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scale <facX> [<facY> [lofi]] scale content
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rotate rotate content 90°
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draw modes
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draw modes
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o set order (l,r,t,b,random)
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o set order (l,r,t,b,random)
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of <x> <y> set top-left offset
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of <x> <y> set top-left offset
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