159 lines
3.4 KiB
Go
159 lines
3.4 KiB
Go
package pixelflut
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import (
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"fmt"
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"math/rand"
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"net"
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"sync"
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"time"
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)
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const (
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timeoutMin = 100 * time.Millisecond
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timeoutMax = 10 * time.Second
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)
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// Performance contains pixelflut metrics
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type Performance struct {
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Enabled bool
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Conns int
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BytesPerSec int
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BytesTotal int
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connsReporter chan int
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bytesReporter chan int
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bytes int
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}
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func (p Performance) String() string {
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return fmt.Sprintf("%v conns\t%v\t%v/s",
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p.Conns, fmtBytes(p.BytesTotal), fmtBit(p.BytesPerSec))
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}
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// https://yourbasic.org/golang/byte-count.go
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func fmtBytes(b int) string {
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const unit = 1024
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if b < unit {
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return fmt.Sprintf("%d B", b)
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}
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div, exp := int64(unit), 0
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for n := b / unit; n >= unit; n /= unit {
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div *= unit
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exp++
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}
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return fmt.Sprintf("%.1f %ciB",
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float64(b)/float64(div), "KMGTPE"[exp])
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}
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func fmtBit(b int) string {
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const unit = 1000
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b *= 8
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if b < unit {
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return fmt.Sprintf("%d b", b)
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}
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div, exp := int64(unit), 0
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for n := b / unit; n >= unit; n /= unit {
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div *= unit
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exp++
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}
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return fmt.Sprintf("%.1f %cb",
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float64(b)/float64(div), "kMGTPE"[exp])
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}
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// PerformanceReporter provides pixelflut performance metrics, when Enabled is true.
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// @speed: Note that enabling costs ~9% bomb performance under high throughput.
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var PerformanceReporter = initPerfReporter()
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// should be called only once
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func initPerfReporter() *Performance {
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r := new(Performance)
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r.bytesReporter = make(chan int, 512)
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r.connsReporter = make(chan int, 512)
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go func() {
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for {
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select {
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case b := <-r.bytesReporter:
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r.bytes += b
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r.BytesTotal += b
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case c := <-r.connsReporter:
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r.Conns += c
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}
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}
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}()
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go func() {
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for {
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time.Sleep(time.Second)
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r.BytesPerSec = r.bytes
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r.bytes = 0
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}
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}()
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return r
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}
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// bombAddress opens a TCP connection to `address`, and writes `message` repeatedly, until `stop` is closed.
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// It retries with exponential backoff on network errors.
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func bombAddress(message []byte, address string, maxOffsetX, maxOffsetY int, stop chan bool, wg *sync.WaitGroup) {
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wg.Add(1)
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defer wg.Done()
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timeout := timeoutMin
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for {
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conn, err := net.Dial("tcp", address)
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if err != nil {
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// this was a network error, retry!
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fmt.Printf("[net] error: %s. retrying in %s\n", err, timeout)
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time.Sleep(timeout)
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timeout *= 2
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if timeout > timeoutMax {
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timeout = timeoutMax
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}
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continue
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}
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fmt.Printf("[net] bombing %s with new connection\n", address)
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err = bombConn(message, maxOffsetX, maxOffsetY, conn, stop)
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conn.Close()
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timeout = timeoutMin
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if err == nil {
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break // we're supposed to exit
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}
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fmt.Printf("[net] error: %s\n", err)
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}
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}
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// bombConn writes the given message to the given connection in a tight loop, until `stop` is closed.
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// Does no transformation on the given message, so make sure packet splitting / nagle works.
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func bombConn(message []byte, maxOffsetX, maxOffsetY int, conn net.Conn, stop chan bool) error {
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PerformanceReporter.connsReporter <- 1
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defer func() { PerformanceReporter.connsReporter <- -1 }()
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var msg = make([]byte, len(message)+16) // leave some space for offset cmd
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msg = message
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randOffset := maxOffsetX > 0 && maxOffsetY > 0
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for {
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select {
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case <-stop:
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return nil
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default:
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if randOffset {
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msg = append(
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OffsetCmd(rand.Intn(maxOffsetX), rand.Intn(maxOffsetY)),
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message...,
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)
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}
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b, err := conn.Write(msg)
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if err != nil {
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return err
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}
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if PerformanceReporter.Enabled {
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PerformanceReporter.bytesReporter <- b
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}
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}
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}
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}
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