Hochwasser/render/image.go

55 lines
1.1 KiB
Go

package render
import (
"image"
_ "image/gif" // register gif, jpeg, png format handlers
_ "image/jpeg"
"image/png"
"os"
"golang.org/x/image/draw"
)
func ReadImage(path string) (image.Image, error) {
reader, err := os.Open(path)
if err != nil {
return nil, err
}
img, _, err := image.Decode(reader)
if err != nil {
return nil, err
}
return img, nil
}
func WriteImage(path string, img image.Image) error {
f, err := os.Create(path)
if err != nil {
return err
}
if err := png.Encode(f, img); err != nil {
f.Close()
return err
}
return nil
}
func ImgToNRGBA(img image.Image) *image.NRGBA {
b := img.Bounds()
r := image.NewNRGBA(b)
for x := b.Min.X; x < b.Max.X; x++ {
for y := b.Min.Y; y < b.Max.Y; y++ {
r.Set(x, y, img.At(x, y))
}
}
return r
}
func ScaleImage(img image.Image, factor int) (scaled *image.NRGBA) {
b := img.Bounds()
scaledBounds := image.Rect(0, 0, b.Max.X*factor, b.Max.Y*factor)
scaledImg := image.NewNRGBA(scaledBounds)
draw.NearestNeighbor.Scale(scaledImg, scaledBounds, img, b, draw.Src, nil)
return scaledImg
}