103 lines
2.8 KiB
Go
103 lines
2.8 KiB
Go
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package pixelflut
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import (
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"fmt"
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"image"
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"image/color"
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"sync"
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"time"
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"github.com/SpeckiJ/Hochwasser/render"
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)
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// FlutTask contains all data that is needed to flut
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type FlutTask struct {
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FlutTaskOpts
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Img FlutTaskData
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}
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// FlutTaskOpts specifies parameters of the flut
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type FlutTaskOpts struct {
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Address string
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MaxConns int
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Offset image.Point
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Paused bool
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Shuffle bool
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RGBSplit bool
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RandOffset bool
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}
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// FlutTaskData contains the actual pixeldata to flut, separated because of size
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type FlutTaskData = *image.NRGBA
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func (t FlutTask) String() string {
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img := "nil"
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if t.Img != nil {
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img = t.Img.Bounds().Size().String()
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}
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return fmt.Sprintf(
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" %d conns @ %s\n img %v offset %v\n shuffle %v rgbsplit %v randoffset %v paused %v",
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t.MaxConns, t.Address, img, t.Offset, t.Shuffle, t.RGBSplit, t.RandOffset, t.Paused,
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)
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}
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// IsFlutable indicates if a task is properly initialized & not paused
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func (t FlutTask) IsFlutable() bool {
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return t.Img != nil && t.MaxConns > 0 && t.Address != "" && !t.Paused
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}
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// Flut asynchronously sends the given image to pixelflut server at `address`
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// using `conns` connections. Pixels are sent column wise, unless `shuffle`
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// is set. Stops when stop is closed.
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// @cleanup: use FlutTask{} as arg
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func Flut(t FlutTask, stop chan bool, wg *sync.WaitGroup) {
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if !t.IsFlutable() {
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return // @robustness: actually return an error here?
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}
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var cmds commands
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if t.RGBSplit {
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// do a RGB split of white
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imgmod := render.ImgColorFilter(t.Img, color.NRGBA{0xff, 0xff, 0xff, 0xff}, color.NRGBA{0xff, 0, 0, 0xff})
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cmds = append(cmds, commandsFromImage(imgmod, image.Pt(t.Offset.X-10, t.Offset.Y-10))...)
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imgmod = render.ImgColorFilter(t.Img, color.NRGBA{0xff, 0xff, 0xff, 0xff}, color.NRGBA{0, 0xff, 0, 0xff})
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cmds = append(cmds, commandsFromImage(imgmod, image.Pt(t.Offset.X+10, t.Offset.Y))...)
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imgmod = render.ImgColorFilter(t.Img, color.NRGBA{0xff, 0xff, 0xff, 0xff}, color.NRGBA{0, 0, 0xff, 0xff})
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cmds = append(cmds, commandsFromImage(imgmod, image.Pt(t.Offset.X-10, t.Offset.Y+10))...)
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cmds = append(cmds, commandsFromImage(t.Img, t.Offset)...)
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} else {
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cmds = commandsFromImage(t.Img, t.Offset)
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}
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if t.Shuffle {
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cmds.Shuffle()
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}
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var messages [][]byte
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var maxOffsetX, maxOffsetY int
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if t.RandOffset {
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maxX, maxY := CanvasSize(t.Address)
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maxOffsetX = maxX - t.Img.Bounds().Canon().Dx()
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maxOffsetY = maxY - t.Img.Bounds().Canon().Dy()
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messages = cmds.Chunk(1) // each connection should send the full img
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} else {
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messages = cmds.Chunk(t.MaxConns)
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}
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bombWg := sync.WaitGroup{}
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for i := 0; i < t.MaxConns; i++ {
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msg := messages[0]
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if len(messages) > i {
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msg = messages[i]
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}
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time.Sleep(66 * time.Millisecond) // avoid crashing the server
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go bombAddress(msg, t.Address, maxOffsetX, maxOffsetY, stop, &bombWg)
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}
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bombWg.Wait()
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if wg != nil {
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wg.Done()
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}
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}
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